Mercs & Mines

Warning: High Mortality Rate

Strip-Mine the Ash
And Send Expendable
Mercenaries to Die For
Absurd Corporate
Profits$$$

A 90-day mobile grand strategy campaign of meat-grinder tactics, volatile magma-mining, and corporate sabotage — while factions and cults fight for control of a planet that can barely breathe.

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How Will You Destroy (or Save!) Planet Gunmetal?

Every server runs parallel victory tickers simultaneously — numerous possible endings for the same world. Every contract you take, every story event you respond to, every faction or cult you align with – nudges the server towards one of them. Did you assist the Hamster God-King to enslave mankind in the planetary biscuit factory? Were you too busy fighting your rivals, accidentally handing the world to the Trash Khan Raccoon Horde? Nobody knows which ending is coming. Not even the player who causes it.

Incident Class: Theocratic

The Hamster Throne

The Psychic Space Hamsters have claimed dominance over the planet. Squeaker VII has expressed satisfaction — everyone is adjusting. Biscuit quotas have increased significantly.

Incident Class: Fail State

The Trash-Khan's Horde

You underestimated the trash pandas. The Raccoon Biker Gang Horde floods the map. All player bases are crushed beneath their diminutive boots. There is no prize pool. There is only trash.

Incident Class: Cooperative

The Jump Gate

Combine your efforts to rebuild the jump gates and reconnect the planet to the wider galaxy, bringing an end to the infighting and restoring order. Most players consider this theoretically impossible. A few try anyway.

Incident Class: Classified (Redacted)

Emperor Bob

Classified — Clearance Level: Inexplicable

Forged on Solana. Native to the Seeker.

This isn't a web3 game with a Solana badge slapped on. It's built from the hardware up.

Seed Vault Authentication

Authenticate once with your TEEPIN. The Seed Vault handles every in-game transaction silently for two hours. No wallet pop-ups. No friction. It plays like a native title because, on Seeker, it is one.

Real Stakes. Real Prizes.

Every 90-day Campaign runs a live $GCN Prize Pool. The vault balance is displayed on your HUD the entire campaign — you can watch it grow while you fight for it. At the end, the war stops and the credits are counted.

On-Chain History

Glorious Commander deaths auto-mint as Gravestone NFTs. Free. Automatic. No player action required. Your catastrophic failures live permanently on the Solana blockchain. Future generations will learn from them. Probably.

Read the Full Pitch →

Prize pool mechanics · $GCN tokenomics · Path to $1M ARR · Live demo

90-Day Wipe Cycles

Every season is a self-contained apocalyptic conflict. No pay-to-win carryover. No veteran advantage. Everyone starts anew in the ash. After 90 days, the story is over, the world as we know it ends, and the prize pool pays out. A new campaign begins, and you get to see — through the choices you make — how differently things could have gone on Planet Gunmetal.

The Meat-Grinder

Equip terrified recruits with heavy ordnance and watch them die to protect your mining rigs. Replaceable. Expendable. Technically insured. Your Commanders, however, are not replaceable. They have specialties, rank up slowly, develop trauma, and can die permanently. Spend your recruits accordingly.

Historical Trophies

Engage in campaigns to mint permanent, immutable relics of your conquests — and your catastrophes! Win or lose, your history is minted on-chain. Blow yourself up attacking a mining rig? Your Commander earns a Gravestone NFT, commemorating their stupidity. It's not a winner's trophy cabinet. It's a verifiable record of every apocalypse you helped create.